You and your friend, Joei, are ultimately framed for the attack as part of a cover-up, branded as traitors, then forced to engage in another life or death struggle that you both cannot survive. Unfortun-ately, the night before you return to your village, your platoon is slaughtered in a brutal ambush arranged by the evil Alliance, which is attempting to halt the peace process. This time, you're thrust into the boots of a young warrior eager to return to his home after the end of a vicious war. Konami is once again on the RPG trail with Suikoden II. There is always something for you to be doing in this game and that is what I really do love about it.
You can find 108 stars of destiny (characters to live with you) take part in mini-games, check out shows, find secrets and more. However, Suikoden 2 does actually have a ton and I mean a ton of side content to keep you busy. I would say that the actual story if you just stuck to it is a little on the short side. Then we have massive battles that have a more tactical feel to them and are not my personal favorite if I am honest, but they do help keep the gameplay varied. This is a rock, paper scissors kind of thing and I do like what they have done here. There are also duels which see your main character go one on one against another. It is pretty standard stuff when it comes to RPGs and you will find it pretty familiar. You have these regular battles which have you pit your team of six against various enemies. There are actually different kinds of battles that you will be forced into as you play. Where to start with the gameplay? I think the battle system is where Suikoden 2 really shines.
The less you know about the story the better the game is! Fight, Explore and More This though is just the tip of the iceberg and the story is filled with magic, monsters, twists, turns, and self-discovery. You rise up and become a powerful warrior to save the people. You are part of a resistance that is standing up against an invading force that has entered the City States of Jowstone.